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Showing posts with the label Shader

Webgl Translation After Rotation Of The Camera (as An Fps)

I've already done some projects with c++ and OpenGL, now I'm creating a simple project with… Read more Webgl Translation After Rotation Of The Camera (as An Fps)

Bump Mapping With Javascript And Glsl

Hey there I`m trying since a while now to add a second texture to my cube and do some bump mappin… Read more Bump Mapping With Javascript And Glsl

Force A Sprite Object To Always Be In Front Of Skydome Object In THREE.js

I currently have a custom shader draw a gradient on a skydome and would like to have a sun/moon in … Read more Force A Sprite Object To Always Be In Front Of Skydome Object In THREE.js